IMMERSIVE EXPERIENCE
NeuroLumina in the Dust is a 25-foot-tall immersive sculpture and audio-reactive projection mapping installation that debuted at Burning Man 2024. Designed as a monumental listening entity, the structure fused sculptural form, custom sound design, and real-time visual interaction to create a multisensory experience rooted in the interplay between human perception and environmental presence.
At the heart of the installation was a dynamic soundscape—an original composition blending the organic resonance of the didgeridoo with layers of synthesized textures, generated using a custom-built modular synthesizer. This hybrid acoustic-electronic sound environment served as both the soul of the piece and the trigger for its visual system.
Using advanced projection mapping technology and GPU-based generative systems, NeuroLumina transformed sound into light. Visuals responded in real time to ambient audio, participants’ interactions, and the rhythm of the playa itself. Waves of shifting geometries, color, and movement were projected across the faceted structure, creating a responsive skin that breathed with the sonic landscape.
Structurally, the piece was engineered in collaboration with a professional fabrication team to endure the extreme dust, wind, and temperature shifts of the Black Rock Desert. Every element—from the modular projection housing to the resilient audio system—was tested and built for durability, safety, and continued functionality in one of the harshest environments on Earth.
More than a passive display, NeuroLumina in the Dust functioned as an experiential portal—inviting participants to step into a liminal zone where the boundaries between sound, vision, and embodiment dissolved. It offered a contemplative, yet electrifying space of connection between the natural world and machine-driven expression.
This project represents an evolution in my practice, integrating sculpture, sound design, electronic engineering, and visual programming into a cohesive living system—a work that listens, responds, and reflects the collective presence of those who encounter it.
Grey Matter My MFA Thesis Project - a 11-foot-tall sculpture of a human head, forged from metal and thought, serving as a striking metaphor for the industrial and the intellectual, the material and the ethereal. Within this metallic structure, a brain pulses with sound-reactive projections, creating a visual symphony that captures the profound impact of auditory stimuli on human consciousness. This interactive immersive technology installation combines high-end techniques such as projection mapping, audio-reactive generative GPU particle systems, and interactive elements. It reacts dynamically to both its internal music and the soundscapes of its surrounding environment, crafting an experience that transcends the sum of its parts while illuminating the invisible threads that connect sound, light, and human perception.
During Art Basel Miami Week, my work was uniquely showcased aboard a moving exhibition space—a boat installation that cruised along the coast, bringing immersive art to the water. The piece combined real-time sound-reactive visuals and projection elements, transforming the vessel into a floating canvas of light and motion. This unconventional setting allowed audiences to experience digital art in a dynamic, ever-shifting environment, amplifying the emotional and sensory connection to the work. The project reflected my ongoing exploration of how technology can reshape traditional exhibition formats and bring art directly into public, communal spaces.
A Visual Oddysy Conceptualized and executed a solo exhibition featuring an immersive Audio Reactive Projection Mapping Installation. Utilized TouchDesigner to create dynamic visuals synced to music, constructing custom synthesizers in Reaper DAW.
A Visual Oddysy Immersive Interactive Audio-Reactive Projection Mapping Installation.
Techno Canvas Designed and executed a stage mockup installation featuring ArKaos GrandVJ. Created projection mapping installations, seamlessly integrating custom video and sound elements.
Techno Canvas Designed and set up stage mockup installations featuring unique video displays, integrating interactive camera visual design to enhance the creation of custom video designs.